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Complex Units July 24, 2010 04:10PM |
Registered: 1 year ago Posts: 3 |
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Re: Complex Units July 28, 2010 01:11PM |
Admin Registered: 3 years ago Posts: 137 |
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Re: Complex Units July 28, 2010 03:09PM |
Registered: 1 year ago Posts: 3 |
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Re: Complex Units June 09, 2011 09:23PM |
Registered: 11 months ago Posts: 39 |
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Re: Complex Units June 10, 2011 12:53AM |
Admin Registered: 3 years ago Posts: 137 |
<unit>
<uid>xxx</uid>
<name>Black Templar Crusader Squad</name>
<description></description>
<categories>
<category>Core</category>
</categories>
<extraFields>
<display>Initiates</display>
<field><name>stat1</name><value>10</value></field>
<field><name>stat2</name><value>9</value></field>
</extraFields>
<baseCost>0</baseCost>
<costPerUnit>10</costPerUnit>
<bonus minCount="1" maxCount="1">
<uid>yyy</uid>
<name>Neophytes</name>
<description></description>
<baseCost>0</baseCost>
<costPerUnit>0</costPerUnit>
<extraFields>
<display>Neophytes</display>
<field><name>stat1</name><value>2</value></field>
<field><name>stat2</name><value>7</value></field>
</extraFields>
</bonus>
</unit>
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Re: Complex Units June 10, 2011 08:51AM |
Registered: 11 months ago Posts: 39 |
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Re: Complex Units June 10, 2011 11:02AM |
Registered: 11 months ago Posts: 39 |
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Re: Complex Units June 13, 2011 10:01PM |
Admin Registered: 3 years ago Posts: 137 |
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Re: Complex Units June 14, 2011 01:56PM |
Registered: 11 months ago Posts: 39 |
<bonus minCount="0" maxCount="8"> <uid>2fd63eafe691fe6f259e79777e281c24</uid> <name>Chainfist</name> <description>Power Fist. 2D6 armour penetration.</description> <baseCost>5</baseCost> <costPerUnit>0</costPerUnit> </bonus>
<bonus minCount="0" maxCount="1"> <uid>1e515161a9268c8b62e19cb64859be9a</uid> <name>Command Squad</name> <description></description> <baseCost>0</baseCost> <costPerUnit>0</costPerUnit> <bonuses minCount="0" maxCount="1" uid="94c256f75f2123f299327fd40f290e4b"> <uid>d1646507f8f799c314f0041274aa1492</uid> <name></name> <bonus minCount="0" maxCount="1"> <uid>0abaf16bc6eef1939c6e0dc78dcabf4a</uid> <name>Sword Brethren Terminator Command Squad</name> <description></description> <baseCost>0</baseCost> <costPerUnit>0</costPerUnit> <bonuses minCount="0" maxCount="10" uid="89675b08ca66e7efef6b6bfbd03b97a2"> <uid>cd93fc998af0e6f0f31c1c26a5714a9f</uid> <name></name> <bonus minCount="4" maxCount="9"> <uid>996b1856942dc660899ae410ba602642</uid> <name>Terminator</name> <description>Teleport</description> <baseCost>40</baseCost> <costPerUnit>0</costPerUnit> <extraFields> <display>Lots of fields</display> <field> <name>Yaddayadda</name> <value>Numberwang</value> </field> </extraFields> <bonus minCount="0" maxCount="8"> <uid>2fd63eafe691fe6f259e79777e281c24</uid> <name>Chainfist</name> <description>Power Fist. 2D6 armour penetration.</description> <baseCost>5</baseCost> <costPerUnit>0</costPerUnit> </bonus> </bonus> </bonuses> </bonus> </bonuses> </bonus>
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Re: Complex Units June 20, 2011 11:41PM |
Admin Registered: 3 years ago Posts: 137 |
<?xml version="1.0" encoding="utf-8"?> <units xmlns="armycalc" xmlns:xsi="[www.w3.org]; xsi:schemaLocation="armycalc [armycalc.com]; version="2.0"> <unit minCount="1" maxCount="1"> <uid>thishavetobeuniqueforeachunitasdasdasd</uid> <name>Example Unit</name> <description>Edit this unit or delete it and create new ones.</description> <categories> <category>Example Category</category> </categories> <extraFields> <display>Example Unit</display> <field><name>field1</name><value>3</value></field> <field><name>field3</name><value>xxx</value></field> </extraFields> <baseCost>10</baseCost> <costPerUnit>20</costPerUnit> <thumbnail>example.jpg</thumbnail> <bonus minCount="0" maxCount="1"> <uid>1e515161a9268c8b62e19cb64859be9a</uid> <name>Command Squad</name> <description></description> <baseCost>0</baseCost> <costPerUnit>0</costPerUnit> <bonuses minCount="0" maxCount="10" uid="89675b08ca66e7efef6b6bfbd03b97a2"> <uid>cd93fc998af0e6f0f31c1c26a5714a9f</uid> <name></name> <bonus minCount="0" maxCount="10"> <uid>996b1856942dc660899ae410ba602642</uid> <name>Terminator</name> <description>Teleport</description> <baseCost>40</baseCost> <costPerUnit>0</costPerUnit> <extraFields> <display>Terminator</display> <field> <name>Yaddayadda</name> <value>Numberwang</value> </field> </extraFields> </bonus> <bonus minCount="0" maxCount="10"> <uid>2fd63eafe691fe6f259e79777e281c24</uid> <name>Chainfist</name> <description>Power Fist. 2D6 armour penetration.</description> <baseCost>45</baseCost> <costPerUnit>0</costPerUnit> <extraFields> <display>Terminator with Chainfist</display> <field> <name>Yaddayadda</name> <value>Numberwang</value> </field> </extraFields> </bonus> </bonuses> </bonus> </unit> </units>
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Re: Complex Units June 21, 2011 01:41PM |
Registered: 11 months ago Posts: 39 |